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- //Bullets, Projectiles, Missiles, Flares (maximum 500 20 20 20)
- Ammo 400 10 10 5
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- //Tank, Jet, HelicopterGun, HelicopterRocket (range:1-9) (default 1,3,3,3)
- Aggression 7 7 7 7
-
- //Daytime
- Nightime
- Nightvision
- Crosshair
- //Artillery
- Bombers
- AltGun
- //AltCannon
-
- /*** TANK (maximum 12) ***/
- Object TANK
- Delay 5500
- ObjectInc
- Delay 5400
- ObjectInc
- Delay 5100
- ObjectInc
- Delay 5180
- ObjectInc
- Delay 7200
- ObjectInc
- Delay 7100
- ObjectInc
- Delay 7120
- ObjectInc
- Delay 7200
- ObjectInc
- Delay 1800
- ObjectInc
- Delay 1900
- ObjectInc
- Delay 3000
- ObjectInc
- Delay 3000
- //North
- //South
- East
- //West
-
-
- /*** APC (maximum 4, soldiers 6) basic ***/
- Object APC1
- Delay 5100
- ObjectInc
- Delay 5100
- ObjectInc
- Delay 5150
- ObjectInc
- Delay 5250
- West
-
-
- /*** APC (maximum 4, soldiers 6) gun turret ***/
- Object APC2
- Delay 2660
- ObjectInc
- Delay 2600
- ObjectInc
- Delay 3600
- ObjectInc
- Delay 3500
- South
-
- /*** APC (maximum 4, soldiers 6) missile turret ***/
- //Object APC3
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
-
-
- /*** JET (maximum 16) ***/
- Object JET
- Delay 900
- ObjectInc
- Delay 900
- ObjectInc
- Delay 900
- ObjectInc
- Delay 3680
- ObjectInc
- Delay 3650
- ObjectInc
- Delay 3660
- ObjectInc
- Delay 5600
- ObjectInc
- Delay 5880
- ObjectInc
- Delay 5880
- ObjectInc
- Delay 7200
- ObjectInc
- Delay 7500
- ObjectInc
- Delay 7500
- ObjectInc
- //Delay 2100
- //ObjectInc
- //Delay 2200
- //ObjectInc
- //Delay 2300
- //North
- South
- //East
- //West
-
-
- /*** BOMBER (maximum 9) ***/
-
- /*** COBRA (maximum 12) ***/
- Object COBRA
- Delay 10
- ObjectInc
- Delay 10
- ObjectInc
- Delay 10
- ObjectInc
- Delay 20
- ObjectInc
- Delay 1780
- ObjectInc
- Delay 1780
- ObjectInc
- Delay 1740
- ObjectInc
- Delay 5500
- ObjectInc
- Delay 5020
- ObjectInc
- Delay 5000
- ObjectInc
- Delay 9000
- ObjectInc
- Delay 9000
- South
-
- /*** CH53 (maximum 8, soldiers 6) ***/
- Object CH53
- Delay 9300
- ObjectInc
- Delay 9300
- ObjectInc
- Delay 9300
- ObjectInc
- Delay 9300
- ObjectInc
- Delay 7200
- ObjectInc
- Delay 7200
- ObjectInc
- Delay 7200
- ObjectInc
- Delay 7200
-
- /*** C130 (maximum 8, soldier 0-12) ***/
- Object C130
- //Delay 1000
- //troops1 8
- //hdrop 2
- //ObjectInc
- //Delay 1200
- //troops1 8
- //mdrop 2
- //ObjectInc
- //Delay 1350
- //troops1 8
- //troops2 8
- //pasess 2
- //ObjectInc
- //Delay 1000
- //troops1 8
- //troops2 8
- //adrop
- //Far
- //pasess 2
- //ObjectInc
- //Delay 2000
- //troops1 8
- //Far
- //ObjectInc
- //Delay 2500
- //troops1 8
- //pdrop
- //Far
- //North
- South
- //East
- //West
-
- //ObjectInc
- //Delay 200
- //troops1 8
- //troops2 4
- //hdrop 2
- //mdrop 2
- //adrop 2
- //pdrop 2
- //passes 1
-
-
- //ObjectInc
- Delay 900
- //troops1 8
- //troops2 4
- hdrop 3
- mdrop 3
- adrop 3
- pdrop 3
-
-
- End
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